I am using mostly original files, though some have been inspired or are modified versions of skins found at EQ Interface. The general idea is to minimize the space taken by the UI... Note that none of the images have been rescaled, that's what you get... For questions/comments/requests, I can be reached at: Fonceur07@yahoo.ca. So far only the bank and inventory UI's have been updated for the DoDH release. I am still thinking what to do with the multiple hotbars...
Previous versions that I probably won't keep up to date can also be found here...
Latest version with expanded bags here (inspired by Danoris' bank UI). WARNING: EQ has no error checking regarding the unavailable slots in a bag (i.e. do not try to put an item in slot 9 of a 2 slots bag, this could lead to a crash or a lost of items)... Updated for TBS.
Now all you get are the 5 (6?) small icons
A recent patch seems to have increased the numbers of buffs up to 12, so here you have the twelve in a single row. Untested, so not sure if it does go to 12...
A recent patch seems to have increased the numbers of buffs up to 12, so here you have two rows of six. I have not tested yet to see if it does show the 11th and 12th...
Use the sides for the right-click's...
This one comes from someone else...
Well, it's really a 8 in 1 window as it contains: 1) hot buttons window, 2) casting window, 3) player window, 4) health of target's target window, 5) primary weapon swapping, 6) the 8 bags, 7) informations such as AA %, real Exp %, group Exp %, current endurance/mana in numbers and 8 ) your clickies...
Well, it's really a 7 in 1 window as it contains: 1) hot buttons window, 2) casting window, 3) player window, 4) health of target's target window, 5) primary, secondary and range swapping, 6) the 8 bags and 7) informations such as AA %, real Exp %, group Exp %, mana in numbers... Updated for TBS...
By using tabs, I was able to shrink the width by 40% and give an easier access to the Buy lines and status...
The size has been reduced by 25%... Untested, so I might need to reduce the size of some text too...
Since the attack and resting modes seems locked to this window, I figured this would be a nice complement to my HotButton window...